# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) QuickWin Application" 0x0107 !IF "$(CFG)" == "" CFG=mach1 - Win32 Debug !MESSAGE No configuration specified. Defaulting to mach1 - Win32 Debug. !ENDIF !IF "$(CFG)" != "mach1 - Win32 Release" && "$(CFG)" != "mach1 - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mach1.mak" CFG="mach1 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "mach1 - Win32 Release" (based on "Win32 (x86) QuickWin Application") !MESSAGE "mach1 - Win32 Debug" (based on "Win32 (x86) QuickWin Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF ################################################################################ # Begin Project F90=fl32.exe RSC=rc.exe MTL=mktyplib.exe !IF "$(CFG)" == "mach1 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" OUTDIR=.\Release INTDIR=.\Release ALL : "$(OUTDIR)\mach1.exe" CLEAN : -@erase ".\Release\mach1.exe" -@erase ".\Release\MACH1.OBJ" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" # ADD BASE F90 /Ox /I "Release/" /c /nologo /MW # ADD F90 /Ox /I "Release/" /c /nologo /MW F90_PROJ=/Ox /I "Release/" /c /nologo /MW /Fo"Release/" F90_OBJS=.\Release/ # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /win32 MTL_PROJ=/nologo /D "NDEBUG" /win32 # ADD BASE RSC /l 0x416 /d "NDEBUG" # ADD RSC /l 0x416 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/mach1.bsc" BSC32_SBRS= LINK32=link.exe # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"console.lib" # ADD LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"console.lib" LINK32_FLAGS=kernel32.lib /nologo /subsystem:windows /incremental:no\ /pdb:"$(OUTDIR)/mach1.pdb" /machine:I386 /nodefaultlib:"console.lib"\ /out:"$(OUTDIR)/mach1.exe" LINK32_OBJS= \ "$(INTDIR)/MACH1.OBJ" "$(OUTDIR)\mach1.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "mach1 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" OUTDIR=.\Debug INTDIR=.\Debug ALL : "$(OUTDIR)\mach1.exe" CLEAN : -@erase ".\Debug\mach1.exe" -@erase ".\Debug\MACH1.OBJ" -@erase ".\Debug\mach1.ilk" -@erase ".\Debug\mach1.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" # ADD BASE F90 /Zi /I "Debug/" /c /nologo /MW # ADD F90 /Zi /I "Debug/" /c /nologo /MW F90_PROJ=/Zi /I "Debug/" /c /nologo /MW /Fo"Debug/" /Fd"Debug/mach1.pdb" F90_OBJS=.\Debug/ # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /win32 MTL_PROJ=/nologo /D "_DEBUG" /win32 # ADD BASE RSC /l 0x416 /d "_DEBUG" # ADD RSC /l 0x416 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/mach1.bsc" BSC32_SBRS= LINK32=link.exe # ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"console.lib" # ADD LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"console.lib" LINK32_FLAGS=kernel32.lib /nologo /subsystem:windows /incremental:yes\ /pdb:"$(OUTDIR)/mach1.pdb" /debug /machine:I386 /nodefaultlib:"console.lib"\ /out:"$(OUTDIR)/mach1.exe" LINK32_OBJS= \ "$(INTDIR)/MACH1.OBJ" "$(OUTDIR)\mach1.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .for{$(F90_OBJS)}.obj: $(F90) $(F90_PROJ) $< .f{$(F90_OBJS)}.obj: $(F90) $(F90_PROJ) $< .f90{$(F90_OBJS)}.obj: $(F90) $(F90_PROJ) $< ################################################################################ # Begin Target # Name "mach1 - Win32 Release" # Name "mach1 - Win32 Debug" !IF "$(CFG)" == "mach1 - Win32 Release" !ELSEIF "$(CFG)" == "mach1 - Win32 Debug" !ENDIF ################################################################################ # Begin Source File SOURCE=.\MACH1.F90 "$(INTDIR)\MACH1.OBJ" : $(SOURCE) "$(INTDIR)" # End Source File # End Target # End Project ################################################################################